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BSc Music Technology and Sonic Arts

Academic Year 2017/18

A programme specification is required for any programme on which a student may be registered. All programmes of the University are subject to the University's Quality Assurance and Enhancement processes as set out in the DASA Policies and Procedures Manual.

Programme Title

BSc Music Technology and Sonic Arts

Final Award
(exit route if applicable for Postgraduate Taught Programmes)

Bachelor of Science

Programme Code

MUS-BSC-SA

UCAS Code

J931

JACS Code

W382 (DESCR) 100

Criteria for Admissions

BBB including A-level Music or Mathematics or Physics or ICT/Computing or Music Technology. Where A-level Music is not offered, A-levels in three other subjects or equivalent, plus Grade VIII Theory of Music (ABRSM, Trinity-Guildhall or LCM (not Popular Music Theory)) would be acceptable.
GCSE Mathematics and normally GCSE Music

ATAS Clearance Required

No

Health Check Required

No

Portfolio Required

Interview Required

Mode of Study

Full Time

Type of Programme

Single Honours

Length of Programme

3 Academic Year(s)

Total Credits for Programme

360

Exit Awards available

INSTITUTE INFORMATION

Awarding Institution/Body

Queen's University Belfast

Teaching Institution

Queen's University Belfast

School/Department

Arts, English and Languages

Framework for Higher Education Qualification Level 
http://www.qaa.ac.uk/publications/information-and-guidance

Level 6

QAA Benchmark Group
http://www.qaa.ac.uk/assuring-standards-and-quality/the-quality-code/subject-benchmark-statements

Music (2008)

Accreditations (PSRB)

External Examiner Name:

External Examiner Institution/Organisation

Dr Adrian Moore

University of Sheffield

REGULATION INFORMATION

Does the Programme have any approved exemptions from the University General Regulations
(Please see General Regulations)

None

Programme Specific Regulations

N/A

Students with protected characteristics

N/A

Are students subject to Fitness to Practise Regulations

(Please see General Regulations)

No

EDUCATIONAL AIMS OF PROGRAMME

To develop a broad range of creative, technological and practical skills to facilitate:

• recording and composing music

• editing, processing, analysing and synthesising sound

• designing sound to accompany other media

To understand the physical and perceptual properties of sound and the design of musical instruments and performance spaces

To foster critical evaluation of technologically mediated music

To enable the acquisition of a wide range of transferable skills in effective verbal and written communication, information technology, teamwork and time-management

To encourage a commitment to professional standards, punctuality, reliability, commitment, self-discipline and self-presentation

Through these means to enrich the experience and foster the personal development of the student

LEARNING OUTCOMES

Learning Outcomes: Cognitive Skills

On the completion of this course successful students will be able to:

Engage with and evaluate a variety of sources (texts, programming code, notated and graphic scores, sound recordings, fixed media sound design and composition, recorded and live performances)

Teaching/Learning Methods and Strategies

Lectures, small group tutorials, rehearsals, workshops, self-arranged study, work experience, seminar presentations.

Methods of Assessment

Composition, sound design and recording portfolios, written examinations, listening tests, computer programming exercises, projects, experimental design, learning journals.

Demonstrate independent thinking and critical analysis

Teaching/Learning Methods and Strategies

Lectures, small group tutorials, rehearsals, workshops, self-arranged study, work experience, seminar presentations

Methods of Assessment

Composition, sound design and recording portfolios, written examinations, listening tests, computer programming exercises, projects, experimental design, learning journals.

Work independently and as part of a team demonstrated through individual and group work (written and practical)

Teaching/Learning Methods and Strategies

Lectures, small group tutorials, self-arranged study, work experience, rehearsals, class group-work, workshops

Methods of Assessment

Performances (particularly ensemble performance), composition, sound design and recording portfolios, written examinations, listening tests, computer programming exercises, projects, experimental design, learning journals, seminar presentations, concert reviews

Learning Outcomes: Transferable Skills

On the completion of this course successful students will be able to:

Demonstrate skilful expression

Teaching/Learning Methods and Strategies

Specific teaching methods of this kind include lectures, small group tutorial, self-arranged study, work experience, seminar presentations, and identification of a role in the context of a group practice.

Methods of Assessment

The most common method of assessment is throughout projects or continuous assessment of individuals or group presentations, especially in the areas of performance and composition.

Transmit and interpret knowledge and ideas

Teaching/Learning Methods and Strategies

Music Technology promotes a method of learning with a balance between theory and practice with a considerable degree of practical experimentation and group projects.

Methods of Assessment

In practice sessions, peer-evaluation of class tasks is an innovative method of assessment, which promotes composition and performance analysis and critical thinking.

Search for specific knowledge and to conceptualise potential needs and solutions for meeting those needs.

Teaching/Learning Methods and Strategies

Specific teaching methods of this kind include lectures, small group tutorial, self-arranged study, work experience, seminar presentations, and identification of a role in the context of a group practice.

Methods of Assessment

The most common method of assessment is through projects or continuous assessment of individuals or group presentations, especially in the areas of performance and composition.

Use interpersonal skills for conflict resolution, relating to and helping colleagues.

Teaching/Learning Methods and Strategies

Interpersonal skills are developed through small-group sessions, seminars and presentations.

Methods of Assessment

For the most part, this is assessed through group and ensemble projects and performances.

Learning Outcomes: Knowledge & Understanding

On the completion of this course successful students will be able to:

Demonstrate a broad range of intellectual and practical skills in music technology, with emphasis in the creative use of its tools. These include especially the areas of software programming for musical applications, sound recording of a variety of music genres and styles, technology applied to musical performance, composition and sound design, digital signal processing of audio materials, the design of new musical instruments and musical interfaces and critical listening.

Teaching/Learning Methods and Strategies

Specific teaching methods include individual and group tutorials, lectures, seminars and resource-based learning. The School provides support for the curriculum by inviting key performers and speakers, and practical tuition where appropriate.

Methods of Assessment

Assessment methods include projects submitted to a deadline (assessed individually) and on occasion group presentation.

Learning Outcomes: Subject Specific

On the completion of this course successful students will be able to:

Use and understand programming languages applied to musical applications

Teaching/Learning Methods and Strategies

Programming is taught through lab-based lectures, small group tutorials, online self-directed study.

Methods of Assessment

Projects, programming exercises, compositions, performances

Demonstrate a practical knowledge of the latest applications of studio equipment for music creation and sound recording

Teaching/Learning Methods and Strategies

Studio and recording techniques are taught through lecture presentations, practical lab sessions using relevant computer software, small group tutorials in the School's studio spaces, technical listening sessions in the Sonic Lab, and student platform presentations of work in progress.

Methods of Assessment

Studio and computer software based practical examinations, formative and summative practical projects, listening assessments, written examination.

Show skills in performance practice

Teaching/Learning Methods and Strategies

Performance is taught through weekly workshops, group lessons with performance tutors, and attendance at concerts, seminars, and master-classes by visiting artists.

Methods of Assessment

Individual and ensemble formative and summative performances, concert reviews.

Demonstrate composition and sound design skills

Teaching/Learning Methods and Strategies

Composition and Sound Design are taught through weekly lectures, tutorials, practical lab sessions using relevant computer software, student-led study and attendance at concerts and seminars by visiting artists.

Methods of Assessment

Practice based continuous assessment.

Demonstrate an understanding of acoustics, auditory perception, sound synthesis and digital processing of audio signals

Teaching/Learning Methods and Strategies

Acoustics, sound synthesis and digital signal processing are taught through lectures, tutorials, practical lab sessions using relevant computer software.

Methods of Assessment

Individual and group projects, experimental design, written examination.

Demonstrate experience of the design and construction of new musical instruments and interfaces

Teaching/Learning Methods and Strategies

Interaction design is taught through weekly lectures and tutorials, self-directed study, and attendance at concerts, seminars and master-classes by visiting artists.

Methods of Assessment

Group and individual projects, performance, continuous assessment

MODULE INFORMATION

Programme Requirements

Module Title

Module Code

Level/ stage

Credits

Availability

Duration

Pre-requisite

 

Assessment

 

 

 

 

S1

S2

 

 

Core

Option

Coursework %

Practical %

Examination %

Audio Engineering 2

MTE2009

2

20

24 weeks

Y

YES

100%

0%

0%

Electroacoustic Composition II

MTE3003

3

20

YES

12 weeks

Y

YES

100%

0%

0%

Audio Engineering 3

MTE3009

3

20

YES

12 weeks

Y

YES

75%

25%

0%

Electroacoustic Composition I

MTE2004

2

20

YES

12 weeks

Y

YES

100%

0%

0%

Portfolio

MTE3000

3

40

YES

12 weeks

N

YES

100%

0%

0%

Audio Engineering 1

MTE1009

1

20

24 weeks

N

YES

100%

0%

0%

Sound Design for Screen

MTE2015

2

20

YES

12 weeks

Y

YES

100%

0%

0%

Performance Workshop 2

MTE2020

2

20

24 weeks

Y

YES

15%

85%

0%

Composition II

MUS2011

2

20

24 weeks

Y

YES

100%

0%

0%

Traditional Irish Music: Form, Style and Development

MUS3069

3

20

YES

12 weeks

N

YES

100%

0%

0%

Directed Study

MUS3099

3

20

24 weeks

N

YES

100%

0%

0%

Music Psychology

MTE2052

2

20

YES

12 weeks

N

YES

60%

40%

0%

Acoustics and Perception

MTE2005

2

20

24 weeks

N

YES

60%

0%

40%

Psychoacoustics

MTE3005

3

20

YES

12 weeks

Y

YES

100%

0%

0%

Politics in Popular Song from the French Revolution to Punk

MUS3055

3

20

YES

12 weeks

N

YES

100%

0%

0%

Introduction to Arts Management

SCA2002

2

20

YES

12 weeks

N

YES

100%

0%

0%

Improvisation

MUS2050

2

20

YES

12 weeks

N

YES

30%

70%

0%

Work-based Learning

AEL3001

3

20

24 weeks

N

YES

100%

0%

0%

Designing Musical Interactions

MUS3032

3

20

24 weeks

N

YES

100%

0%

0%

1

20

24 weeks

N

YES

50%

0%

50%

1

20

24 weeks

N

YES

100%

0%

0%

1

20

24 weeks

N

YES

100%

0%

0%

1

20

24 weeks

N

YES

20%

80%

0%

Notes

Students must take a minimum of 40 credits from the list of core modules. Students may substitute the remaining 40 credits with modules from another subject, for which they have the necessary pre-requisites, subject to approval from their Adviser of Studies. It is not permissible to enrol on more than one Performance stream.

Students must take all five Level 1 core modules (100 credits). Students may enrol on one Level 1 module in another subject, for which they have the necessary pre-requisites, subject to approval from their Adviser of Studies. It is not permissible to enrol on more than one Performance stream. MTE1011 pre-requisite: Successful audition

Students must take all four Level 2 core modules (80 credits). Students may substitute the remaining 40 credits with modules from another subject, for which they have the necessary pre-requisites, subject to approval from their Adviser of Studies. It is not permissible to enrol on more than one Performance stream. MTE2020 pre-requisite: MTE1011 (60%) or successful audition