BSc Single Honours Music Technology and Sonic Arts (UCAS Code: J931)
For entrance requirements
E: admissions@qub.ac.uk
T: +44 (0)28 9097 3838
For course information
Dr Paul Wilson
School of Creative Arts
T: +44 (0)28 9097 4829
E: m.hanna@qub.ac.uk
W: http://www.mu.qub.ac.uk
All applicants
It is preferred that applicants have a formal qualification in music. However, applicants who have not studied music may be considered, provided that they satisfy the other entry requirements. Such applicants should provide details of music background in their personal statement and may be invited for interview.
Further Information
Applicants should indicate in the ‘education’ section of the UCAS application the highest grade achieved in Practical and Theory Music examinations as well as any such exams they intend to complete. If an applicant has completed Grade VIII Practical this may be taken into account in August in deciding borderline cases.
For students whose first language is not English
An IELTS score of 6.5 with a minimum of 5.5 in each test component or an equivalent qualification acceptable to the University. Further information on other acceptable English Language qualifications is available here
If you are an international student and you do not meet the English Language requirements, you should consider a preparation course at INTO Queen's University Belfast, which will develop the language skills you need to progress. INTO Queen's University Belfast is based on the University campus and offers a range of courses. For a full list click here
Back to topThe study of Music Technology considers the principles and practices of generating, processing and recording audio and music. The study of Sonic Arts considers the idea of sound as an artistic medium and explores the many and varied creative uses of sound. Both subjects embrace a wide range of disciplines including electronics, computer software design, audio engineering, musical composition and acoustics. Queen's University has considerable experience and expertise in this field, having offered undergraduate and postgraduate degrees in Music Technology for more than 15 years.
Back to topThis degree programme is designed to enable students from a wide range of academic backgrounds to engage with the breadth of subjects that comprise the study of Music Technology. Some modules in Music, Film Studies, Ethnomusicology or another related subject may also be taken as part of the degree.
Level 1
Level 1 provides foundational work in areas such as studio techniques, sound synthesis, computer programming, and performance. Students will also begin to develop critical listening skills and use a wide range of studio resources to record, edit and process sound.
Level 2
Level 2 continues to develop the core themes of the degree - sound design, composition, recording techniques and computer programming. Students also obtain experience in developing sensor technologies for compositional and performance activities.
Level 3
Level 3 provides the opportunity to focus in up to three areas of specialism such as recording technologies, computer programming, composition, psychoacoustics and interaction design. Students then specialise in one of these areas in a final portfolio project. Work placement offers the opportunity to work in areas such as recording studios, broadcasting or arts administration.
Click here for more information on modules
Back to topThe Sonic Arts Research Centre (SARC) is the primary resource for teaching on the course. In addition to 10 studios and 2 computer suites dedicated to Music Technology work, it comprises the world's first Sonic Laboratory. The Sonic Lab acts as a concert space containing a 48-channel loudspeaker system for experimental, three-dimensional sound projection and also provides an interface between the University and industrial partners. The SARC facility supports the curriculum in sonic arts, performance, recording, musicology and sound synthesis and signal processing. Students have use of the Sonic Lab for concerts and their final year showcase event.
On the BSc Music Technology and Sonic Arts a range of learning experiences are provided which enable students to engage with subject experts, develop attributes and perspectives that will equip them for life and work in a global society and make use of innovative technologies that enhance their development as independent, lifelong learners. Examples of the opportunities provided for learning on this course are:
Assessment: The way in which you are assessed will vary according to the Learning objectives of each module. Some modules are assessed solely through project work or written assignments. Others are assessed through a combination of coursework and end of semester examinations. Details of how each module is assessed are shown in the Module Outline Document which is provided to all students.
Feedback (general): As students progress through their course at Queen’s they will receive general and specific feedback about their work from a variety of sources including lecturers, module co-ordinators, placement supervisors, personal tutors, advisers of study and peers. University students are expected to engage with reflective practice and to use this approach to improve the quality of their work. Feedback may be provided in a variety of forms including:
Once you have reviewed your feedback, you will be encouraged to identify and implement further improvements to the quality of your work.
Back to topStudying for a Music Technology and Sonic Arts degree at Queen’s will assist you in developing the core skills and employment-related experiences that are valued by employers, professional organisations and academic institutions. Graduates from this degree at Queen’s are well regarded by many employers and over half of all graduate jobs are now open to graduates of any discipline.
Graduates in Music Technology have found employment in the recording and multimedia sector, computer programming, broadcasting, music management, education and other areas of the music business. Besides these established areas, there is enormous growth in new 'creative industries' in making audio content for computer software, gaming, websites, and other areas of the new media industry.
Although the majority of our graduates are interested in pursuing careers in the creative arts sector, significant numbers develop careers in a wide range of other sectors. Many students also apply the skills they develop through the degree entrepreneurially to create their own work opportunities and the University runs a number of extra-curricular programmes in entrepreneurship.
Placement Employers
Our past students have also gained work placement with organisations such as:
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Graduate Careers and Achievements
Our graduates have gone into a diverse range of careers, including the following:
You should consult www.creative-choices.co.uk, www.getintolivemusic.org and Prospects websites for more information concerning the types of jobs that attract Music Technology and Sonic Arts graduates.
Further study, including Masters programmes is also an option – details of Masters programmes are available at:
Other Career-related information: Queen’s is a member of the Russell Group and, therefore, one of the 20 universities most-targeted by leading graduate employers. Queen’s students will be advised and guided about career choice and through the Degree Plus initiative, will have an opportunity to seek accreditation for skills development and experience gained through the wide range of extra-curricular activities on offer. See Queen’s University Belfast fullEmployability Statementfor further information.
Degree Plus and other related initiatives: Recognising student diversity, as well as promoting employability enhancements and other interests, is part of the developmental experience at Queen’s. Students are encouraged to plan and build their own, personal skill and experiential profile through a range of activities including; recognised Queen’s Certificates, placements and other work experiences (at home or overseas), Erasmus study options elsewhere in Europe, learning development opportunities and involvement in wider university life through activities, such as clubs, societies, and sports.
Queen’s actively encourages this type of activity by offering students an additional qualification, the Degree Plus Award (and the related Researcher Plus Award for PhD and MPhil students). Degree Plus accredits wider experiential and skill development gained through extra-curricular activities that promote the enhancement of academic, career management, personal and employability skills in a variety of contexts. As part of the Award, students are also trained on how to reflect on the experience(s) and make the link between academic achievement, extracurricular activities, transferable skills and graduate employment. Participating students will also be trained in how to reflect on their skills and experiences and can gain an understanding of how to articulate the significance of these to others, e.g. employers.
Overall, these initiatives, and Degree Plusin particular, reward the energy, drive, determination and enthusiasm shown by students engaging in activities over-and-above the requirements of their academic studies. These qualities are amongst those valued highly by graduate employers.
Back to topFacilities: the School of Creative Arts is one of the largest and best-equipped institutions for Music Technology in the UK. It has 10 studios and two computer suites dedicated to Music Technology work and equipped with state-of-the-art resources. The Sonic Arts Research Centre (SARC), the primary resource for teaching on the pathway, is dedicated to ground-breaking research and creative work in the fields of audio and music technology. SARC has brought together expertise in the areas of musical composition, performance, signal processing and interaction design and has recruited leading researchers from institutions around the world.
Study Abroad: the School has an Erasmus link with the Royal College of Music in Stockholm, where students will have the opportunity to spend a semester during their second year.
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