Immersive interactive virtual reality (VR) allows users to experience a virtual environment specified and controlled by the experimenter. We have been developing virtual experiences since 2001 and have the expertise to develop immersive interactive environments that suit the contest and needs of any experiment or commercial project.
Dedicated Lab Environment
The lab has a dedicated space configured for virtual reality with a tracking volume of 108m3 which makes the set-up one of the largest in the world dedicated to perception/action and sports related research.
Interactive VR requires real-time tracking of the user, whether that be head, hands or full body. The Lab uses a number of different technologies to track such movement. Find Out More...
There are various means of displaying content to the user and the Lab uses different techniques dependent on the context and requirements. Find Out More...
3D Content Creation and Development
A virtual environment needs to be populated with 3D virtual content, whether that be a virtual room, road or stadium. Programming must be used to interpret how the user will navigate and interact with the environment. Find Out More...
This technology has been applied to many areas of interest. Applications within our laboratory focus developing theories and technologies that can be used to facilitate perceptual learning and decision making in both sporting and industrial contexts.
Decision Making in Football and Rugby
The Lab has been at the forefront in researching perception and action in a sporting context.
We have harnessed the motivational aspects of gaming to present rehabilitative experiences to people, both young and old.
The lab has investigated how training in industrial manufacturing may be aided by the use of virtual materials.
The Lab has developed a number of both short and fixed virtual experiences for entertainment and educational needs.