Materiality focuses on the idea of ‘making’ as a key element of architecture.
Here the work is more practice-based, where it looks at the way architecture is developed tying theoretical musings to detailed design.
Some of the work is practice-based ‘research in design’ such as the houses by Clancy Moore, and there is also Component design (such as the Tactility Factory) and also more traditional analysis of historical precedent as part of the design process.
Materiality in the creation of environment is also studied using historic studies, but also utilizing research by design, for example in Keith McAllister’s school design for autism.
(Image : Tactility Factory, see staff research Ruth Morrow)