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Media Lab

About Us

Advances in computer game engines, scanning technologies and 3D rendering have driven a much-predicted convergence of film, animation, games and virtual reality technologies into a new world of virtual production.  

This has triggered a step-change in production processes for filmmakers and broadcasting organisations worldwide, a shift that has been accelerated by the pandemic in 2020 as more of us have had to work remotely and from home.

The vision for the MediaLab is to draw together existing strengths in film, drama, storytelling and immersive sound and to marry these with the significant expertise in computer science and engineering at Queen’s.

The MediaLab will enable much wider applications of virtual production, not just in academic research but also in skills development programmes, linking the arts and social sciences to engineering, physical sciences, and medicine and life sciences through interdisciplinary research and collaboration.