BSc Audio Engineering
Academic Year 2018/19
A programme specification is required for any programme on which a student may be registered. All programmes of the University are subject to the University's Quality Assurance processes. All degrees are awarded by Queen's University Belfast.
Programme Title |
BSc Audio Engineering |
Final Award |
Bachelor of Science |
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Programme Code |
MUS-BSC-AE |
UCAS Code |
J930 |
HECoS Code |
100221 |
ATAS Clearance Required |
No |
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Mode of Study |
Full Time |
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Type of Programme |
Single Honours |
Length of Programme |
3 Academic Year(s) |
Total Credits for Programme |
360 |
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Exit Awards available |
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INSTITUTE INFORMATION
Teaching Institution |
Queen's University Belfast |
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School/Department |
Arts, English and Languages |
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Framework for Higher Education Qualification Level |
Level 6 |
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QAA Benchmark Group |
Engineering (2015) |
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Accreditations (PSRB) |
REGULATION INFORMATION
Does the Programme have any approved exemptions from the University General Regulations None |
Programme Specific Regulations Progression: Stage 2 - In order to proceed to Stage 2, students must normally have passed a minimum of 5 Level 1 modules (100 CATS, taking account of any prerequisites). Stage 3 - In order to proceed to Stage 3, students must normally have passed a minimum of 5 Level 2 modules (100 CATS, taking account of any prerequisites) and have passed 6 Level 1 modules (120 CATS). |
Students with protected characteristics N/A |
Are students subject to Fitness to Practise Regulations (Please see General Regulations) No |
EDUCATIONAL AIMS OF PROGRAMME
In accordance with Queen’s University's Mission Statement, the new BSc in Audio Engineering aspires to be a practice-driven programme designed to appeal to engineers wishing to apply core Electrical and Electronic Engineering principles to the development of hardware and software tools for audio applications. The overall aims of the programme are to provide a broad foundation in Audio Engineering, to provide opportunities to study selected themes within the field in greater depth, and to develop a range of practical and transferable skills to prepare graduates for careers in the audio engineering and the broader engineering industries. This is achieved by providing students with a blend of core technical skills and engineering knowledge in addition to practical experience of sound recording and musical interface design. The practice-driven nature of the programme is reflected in the substantial proportion of project-based learning. The laboratory classes and design projects at Level 1 and 2 are designed to be slightly more prescriptive, whilst the tutorials, collaborative recording assignments, small in-module projects, and individual final year Audio Engineering project at Level 3 are designed to be more open-ended to encourage innovative thinking and problem-solving skills. Oral presentations and technical reports are a key aspect of all project work, and these aim to ensure that graduates will have strong communication skills. In particular, the programme aims to provide students with:
* The necessary skills, tools and techniques needed to embark on careers as professional Audio Engineers or undertake research and teaching in Audio Engineering
* Knowledge and understanding of the fundamental principles of Electrical and Electronic Engineering
* Knowledge and understanding of a range of current and emerging developments in Audio Engineering theory and practice
* A rigorous approach to the design and development of audio software and hardware systems which will remain applicable through changes in technology
* The ability to creatively harness audio technology for the purposes of music recording, music production, instrument and interface design, and sound synthesis
* Advanced critical, analytical and physical skills, as well as creative and imaginative skills
* Advanced critical, analytical and physical skills, as well as creative and imaginative skills
* High levels of professionalism and an awareness of the wider commercial environment in which audio engineers operate
* Strong interpersonal skills, encompassing team-working skills and effective oral, written, presentation and listening skills
* The values, attitudes and competencies needed to undertake CPD and self-directed learning throughout their careers
LEARNING OUTCOMES
Learning Outcomes: Cognitive SkillsOn the completion of this course successful students will be able to: |
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Apply engineering principles in the analysis and modelling of engineering processes, components and systems. |
Teaching/Learning Methods and Strategies Skills are developed via in-module design projects at Level 1 and in-module group projects at Level 2. Methods of Assessment Coursework assignments Written project reports |
Analyse, evaluate and interpret experimental data which may be incomplete or uncertain. |
Teaching/Learning Methods and Strategies Skills are introduced in structured laboratory classes at Levels 1 and 2 and analysis of experimental data is a core component of the individual final year project. Methods of Assessment Structured laboratory classes Written project reports |
Plan and manage the design of engineering systems/components. |
Teaching/Learning Methods and Strategies Skills are progressively developed via in-module design projects at Level 1, in-module group projects at Levels 2 and 3, and the individual final year project. Methods of Assessment Unseen written examinations Coursework assignments Written project reports |
Apply problem-solving skills, creativity, knowledge and understanding to establish innovative and rigorous solutions to interdisciplinary engineering problems. |
Teaching/Learning Methods and Strategies Innovation is primarily taught through in-module design projects, in-module group projects and particularly through the final year project. Methods of Assessment Written project reports Individual project presentation Group project oral presentation |
Plan, conduct, present and report a major interdisciplinary engineering project. |
Teaching/Learning Methods and Strategies Skills are progressively developed via in-module design projects at Level 1, in-module group projects at Levels 2 and 3, and the individual final year project. Methods of Assessment Written project reports Individual project presentation Group project presentation |
Learning Outcomes: Transferable SkillsOn the completion of this course successful students will be able to: |
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Make effective use of both oral and written skills to communicate their work to technical and non-technical audiences |
Teaching/Learning Methods and Strategies Oral and written presentations are embedded in the Level 1 in-module design projects, in-module group projects at Stages 2 and 3 and the individual final year project. Many individual modules include substantial pieces of written coursework. Methods of Assessment Unseen written examinations Structured laboratory classes Coursework assignments Written project reports Individual project presentation Group project presentation |
Use a range of Information Technology (e.g. word processing, spreadsheets, PowerPoint, audio editing/processing software and specialist simulation and mathematical modelling packages). |
Teaching/Learning Methods and Strategies Skills in standard packages developed by practice across most modules. Instruction in specialist packages (e.g. Matlab, Max, Pro Tools) is typically provided for within Level 1 and 2 modules with further elements supplied within individual final year projects. Methods of Assessment Structured laboratory classes Coursework assignments |
Demonstrate aptitude for lifelong learning. |
Teaching/Learning Methods and Strategies Students are encouraged to read outside their course notes, attend seminars and concerts, and are specifically expected to carry out literature reviews and state-of-the-art reviews in Level 3 modules and the final year project. Methods of Assessment Coursework assignments Written project reports |
Work in a team and understand professional responsibilities and codes of conduct. |
Teaching/Learning Methods and Strategies Students learn to work together in Level 1 in-module design projects and laboratory classes and in Level 2 and 3 in-module group projects. Methods of Assessment Coursework assignments Written project reports Group project presentation |
Demonstrate programming and embedded software skills appropriate to an engineer. |
Teaching/Learning Methods and Strategies Students are taught C/C++ and embedded programming skills in first and second year; these are further developed though Level 2 and 3 in-module projects and the final year project. Methods of Assessment Unseen written examinations Structured laboratory classes Coursework assignments Written project reports |
Know and understand a range of project management techniques. |
Teaching/Learning Methods and Strategies Project management is taught in the Level 2 and 3 in-module group projects and in the individual final year project. Methods of Assessment Coursework assignments Group project presentation Written project reports |
Learning Outcomes: Knowledge & UnderstandingOn the completion of this course successful students will be able to: |
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Know and understand the scientific principles underpinning Audio Engineering. |
Teaching/Learning Methods and Strategies These are primarily taught through lectures and tutorial classes at all Levels. Methods of Assessment Unseen written examinations Structured laboratory classes Coursework assignments Written project reports |
Understand constraints in engineering design such as: ethics, sustainability, health and safety. |
Teaching/Learning Methods and Strategies Introduced in the Level 1 Design Projects and further developed in Level 2 and 3 in-module group projects and the final year project. Methods of Assessment Structured laboratory classes Coursework assignments Written project reports |
Learning Outcomes: Subject SpecificOn the completion of this course successful students will be able to: |
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Apply practical software, hardware and CAD skills to engineering projects. |
Teaching/Learning Methods and Strategies Taught in individual modules and combined in project activity. Methods of Assessment Coursework assignments Written project reports |
Prepare accurate, descriptive and interpretative technical reports. |
Teaching/Learning Methods and Strategies All project work includes submission of a technical report. Methods of Assessment Coursework assignments Written project reports |
Use instrumentation competently and safely. |
Teaching/Learning Methods and Strategies Primarily taught through structured laboratory classes at Levels 1 and 2 but also covered in lecture course at Level 1. Health and safety induction compulsory for all students. Methods of Assessment Structured laboratory classes |
Use technical literature and data sheets appropriately. |
Teaching/Learning Methods and Strategies Primarily taught through the individual final year project. Methods of Assessment Written project report |
Apply knowledge of Engineering themes and Audio Practices in advanced interdisciplinary projects. |
Teaching/Learning Methods and Strategies Taught through the in-module group projects at Levels 2 and 3 and individual final year project Methods of Assessment Written project report |
Record music and/or speech using appropriate microphone selection / placement and to critically evaluate the microphone technique(s) employed |
Teaching/Learning Methods and Strategies Taught throughout the programme in lectures, tutorials, workshops and critical listening labs. Comparative audio examples and peer review of work in progress are used extensively to develop critical listening skills. Methods of Assessment Coursework assignments Computer based listening assessments |
Operate sound studio hardware and software (mixing consoles, digital audio workstations, outboard processors) to facilitate the editing, mixing and mastering of recorded music and/or speech |
Teaching/Learning Methods and Strategies Taught throughout the programme in lectures, tutorials, workshops, practical labs. Small group tutorials, individual personal study in studio facilities, video instruction and peer review of work in progress are used extensively to develop practical audio engineering skills. Methods of Assessment Coursework assignments Practical assessments Computer based assessment |
Apply practical software, hardware and design skills to the construction of new musical instruments and interfaces |
Teaching/Learning Methods and Strategies Taught at Levels 2 and 3 in lectures, labs and workshops. The application of hardware and software skills in creative design is developed gradually through practical labs and problem solving exercises. Methods of Assessment Coursework assignments Written project report |
MODULE INFORMATION
Stages and Modules
Module Title |
Module Code |
Level/ stage |
Credits |
Availability | Duration |
Pre-requisite |
Assessment | |||||
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S1 | S2 | Core | Option | Coursework % | Practical % | Examination % | ||||||
Mathematics 1 | ELE1012 | 1 | 20 | YES | YES | 24 weeks | N | YES | 40% | 0% | 60% | |
Embedded Systems | ECS1001 | 1 | 20 | YES | YES | 24 weeks | N | YES | 0% | 50% | 50% | |
Electronics 1 | ELE1052 | 1 | 30 | YES | YES | 24 weeks | N | YES | 40% | 10% | 50% | |
Computer Programming | ELE1053 | 1 | 20 | YES | YES | 24 weeks | N | YES | 100% | 0% | 0% | |
Audio Mixing I | MUS1030 | 1 | 10 | YES | 12 weeks | N | YES | 70% | 30% | 0% | ||
Sound Recording and Production 1 | MUS1038 | 1 | 20 | YES | 12 weeks | N | YES | 60% | 40% | 0% | ||
Electronics 2 | ELE2018 | 2 | 20 | YES | YES | 24 weeks | N | YES | 10% | 20% | 70% | |
Signals and Communication Systems 2 | ELE2020 | 2 | 20 | YES | YES | 24 weeks | N | YES | 20% | 10% | 70% | |
Embedded Systems 2 | ELE2025 | 2 | 20 | YES | YES | 24 weeks | N | YES | 20% | 40% | 40% | |
Instrument and Installation Design | MUS2034 | 2 | 20 | YES | YES | 24 weeks | N | YES | 100% | 0% | 0% | |
Audio Programming | MUS2080 | 2 | 20 | YES | YES | 24 weeks | N | YES | 0% | 100% | 0% | |
Sound Recording and Production II | MUS2038 | 2 | 20 | YES | 12 weeks | N | YES | 100% | 0% | 0% | ||
Audio Engineering 3 | MTE3009 | 3 | 20 | YES | 12 weeks | Y | YES | 40% | 20% | 40% | ||
Psychoacoustics | MTE3005 | 3 | 20 | YES | 12 weeks | N | YES | 60% | 0% | 40% | ||
Work-based Learning | AEL3001 | 3 | 20 | YES | YES | 24 weeks | N | YES | 100% | 0% | 0% | |
Designing Musical Interactions | MUS3032 | 3 | 20 | YES | YES | 24 weeks | N | YES | 60% | 40% | 0% | |
Audio Engineering Project | MUS3005 | 3 | 40 | YES | 12 weeks | N | YES | 100% | 0% | 0% | ||
Digital Audio Effects | MUS3006 | 3 | 20 | YES | 12 weeks | Y | YES | 100% | 0% | 0% | ||
Spatial Audio | MUS3007 | 3 | 20 | YES | 12 weeks | N | YES | 60% | 40% | 0% |
Notes
Level 1 Students must take 120 CATS points.
Level 2 Students must take 120 CATS
Level 3 Students must take 120 CATS